// Roblox Version: version-c2c9efad42eb44e5 // Byfron Version: ??? namespace offsets { inline constexpr uintptr_t Adornee = 0xD8; inline constexpr uintptr_t Anchored = 0x311; inline constexpr uintptr_t AnimationId = 0xD8; inline constexpr uintptr_t AttributeList = 0x130; inline constexpr uintptr_t AttributeToNext = 0x70; inline constexpr uintptr_t AttributeToValue = 0x30; inline constexpr uintptr_t AutoJumpEnabled = 0x1DF; inline constexpr uintptr_t BeamBrightness = 0x198; inline constexpr uintptr_t BeamColor = 0x128; inline constexpr uintptr_t BeamLightEmission = 0x1A4; inline constexpr uintptr_t BeamLightInfuence = 0x1A8; inline constexpr uintptr_t Camera = 0x3F8; inline constexpr uintptr_t CameraMaxZoomDistance = 0x280; inline constexpr uintptr_t CameraMinZoomDistance = 0x284; inline constexpr uintptr_t CameraMode = 0x288; inline constexpr uintptr_t CameraPos = 0x124; inline constexpr uintptr_t CameraRotation = 0x100; inline constexpr uintptr_t CameraSubject = 0xF0; inline constexpr uintptr_t CameraType = 0x0; inline constexpr uintptr_t CanCollide = 0x313; inline constexpr uintptr_t CanTouch = 0x314; inline constexpr uintptr_t CharacterAppearanceId = 0x228; inline constexpr uintptr_t Children = 0x80; inline constexpr uintptr_t ChildrenEnd = 0x8; inline constexpr uintptr_t ClassDescriptor = 0x18; inline constexpr uintptr_t ClickDetectorMaxActivationDistance = 0x118; inline constexpr uintptr_t ClockTime = 0x1B8; inline constexpr uintptr_t CreatorId = 0x170; inline constexpr uintptr_t DataModelDeleterPointer = 0x6257EC0; inline constexpr uintptr_t DataModelPrimitiveCount = 0x488; inline constexpr uintptr_t DataModelToRenderView1 = 0x1B8; inline constexpr uintptr_t DataModelToRenderView2 = 0x8; inline constexpr uintptr_t DataModelToRenderView3 = 0x28; inline constexpr uintptr_t DecalTexture = 0x110; inline constexpr uintptr_t Deleter = 0x10; inline constexpr uintptr_t DeleterBack = 0x18; inline constexpr uintptr_t Dimensions = 0x740; inline constexpr uintptr_t DisplayName = 0x118; inline constexpr uintptr_t EvaluateStateMachine = 0x1DF; inline constexpr uintptr_t FOV = 0x168; inline constexpr uintptr_t FakeDataModelPointer = 0x6257EB8; inline constexpr uintptr_t FakeDataModelToDataModel = 0x1B8; inline constexpr uintptr_t FogColor = 0x104; inline constexpr uintptr_t FogEnd = 0x138; inline constexpr uintptr_t FogStart = 0x13C; inline constexpr uintptr_t FramePositionOffsetX = 0x37C; inline constexpr uintptr_t FramePositionOffsetY = 0x384; inline constexpr uintptr_t FramePositionX = 0x378; inline constexpr uintptr_t FramePositionY = 0x380; inline constexpr uintptr_t FrameRotation = 0x190; inline constexpr uintptr_t FrameSizeX = 0x120; inline constexpr uintptr_t FrameSizeY = 0x124; inline constexpr uintptr_t GameId = 0x178; inline constexpr uintptr_t GameLoaded = 0x3E9; inline constexpr uintptr_t Gravity = 0x8C8; inline constexpr uintptr_t Health = 0x19C; inline constexpr uintptr_t HealthDisplayDistance = 0x2A8; inline constexpr uintptr_t HipHeight = 0x1A8; inline constexpr uintptr_t HumanoidDisplayName = 0xD8; inline constexpr uintptr_t HumanoidState = 0x860; inline constexpr uintptr_t HumanoidStateId = 0x20; inline constexpr uintptr_t InputObject = 0x108; inline constexpr uintptr_t InsetMaxX = 0x108; inline constexpr uintptr_t InsetMaxY = 0x10C; inline constexpr uintptr_t InsetMinX = 0x100; inline constexpr uintptr_t InsetMinY = 0x104; inline constexpr uintptr_t JobEnd = 0x1E0; inline constexpr uintptr_t JobId = 0x120; inline constexpr uintptr_t JobStart = 0x1D0; inline constexpr uintptr_t Job_Name = 0x18; inline constexpr uintptr_t JobsPointer = 0x6310810; inline constexpr uintptr_t JumpPower = 0x1B8; inline constexpr uintptr_t LocalPlayer = 0x128; inline constexpr uintptr_t LocalScriptByteCode = 0x1C0; inline constexpr uintptr_t LocalScriptBytecodePointer = 0x10; inline constexpr uintptr_t LocalScriptHash = 0x1E0; inline constexpr uintptr_t MaterialType = 0x2F0; inline constexpr uintptr_t MaxHealth = 0x1BC; inline constexpr uintptr_t MaxSlopeAngle = 0x1C0; inline constexpr uintptr_t MeshPartColor3 = 0x1A0; inline constexpr uintptr_t ModelInstance = 0x2E8; inline constexpr uintptr_t ModuleScriptByteCode = 0x178; inline constexpr uintptr_t ModuleScriptBytecodePointer = 0x10; inline constexpr uintptr_t ModuleScriptHash = 0x1A0; inline constexpr uintptr_t MoonTextureId = 0xE0; inline constexpr uintptr_t MousePosition = 0xF4; inline constexpr uintptr_t MouseSensitivity = 0x62C7484; inline constexpr uintptr_t MoveDirection = 0x160; inline constexpr uintptr_t Name = 0x78; inline constexpr uintptr_t NameDisplayDistance = 0x2B4; inline constexpr uintptr_t NameSize = 0x10; inline constexpr uintptr_t OnDemandInstance = 0x30; inline constexpr uintptr_t OutdoorAmbient = 0x110; inline constexpr uintptr_t Parent = 0x50; inline constexpr uintptr_t PartSize = 0x2B0; inline constexpr uintptr_t Ping = 0xD0; inline constexpr uintptr_t PlaceId = 0x180; inline constexpr uintptr_t PlayerConfigurerPointer = 0x61F90B0; inline constexpr uintptr_t Position = 0x140; inline constexpr uintptr_t Primitive = 0x170; inline constexpr uintptr_t PrimitiveGravity = 0x114; inline constexpr uintptr_t PrimitiveValidateValue = 0x6; inline constexpr uintptr_t PrimitivesPointer1 = 0x380; inline constexpr uintptr_t PrimitivesPointer2 = 0x1F0; inline constexpr uintptr_t ProximityPromptActionText = 0xD8; inline constexpr uintptr_t ProximityPromptEnabled = 0x14A; inline constexpr uintptr_t ProximityPromptGamepadKeyCode = 0x134; inline constexpr uintptr_t ProximityPromptHoldDuraction = 0x138; inline constexpr uintptr_t ProximityPromptMaxActivationDistance = 0x140; inline constexpr uintptr_t ProximityPromptMaxObjectText = 0xF8; inline constexpr uintptr_t RenderJobToDataModel = 0x1A8; inline constexpr uintptr_t RenderJobToFakeDataModel = 0x38; inline constexpr uintptr_t RenderJobToRenderView = 0x218; inline constexpr uintptr_t RigType = 0x1D0; inline constexpr uintptr_t Rotation = 0x124; inline constexpr uintptr_t RunContext = 0x170; inline constexpr uintptr_t ScriptContext = 0x3C0; inline constexpr uintptr_t Sit = 0x1DF; inline constexpr uintptr_t SkyboxBk = 0x108; inline constexpr uintptr_t SkyboxDn = 0x130; inline constexpr uintptr_t SkyboxFt = 0x158; inline constexpr uintptr_t SkyboxLf = 0x180; inline constexpr uintptr_t SkyboxRt = 0x1A8; inline constexpr uintptr_t SkyboxUp = 0x1D0; inline constexpr uintptr_t SoundId = 0xE0; inline constexpr uintptr_t StarCount = 0x21C; inline constexpr uintptr_t StringLength = 0x10; inline constexpr uintptr_t SunTextureId = 0x1F8; inline constexpr uintptr_t TagList = 0x118; inline constexpr uintptr_t TaskSchedulerMaxFPS = 0x1B0; inline constexpr uintptr_t TaskSchedulerPointer = 0x6310638; inline constexpr uintptr_t Team = 0x218; inline constexpr uintptr_t TeamColor = 0xD8; inline constexpr uintptr_t Tool_Grip_Position = 0x42C; inline constexpr uintptr_t Transparency = 0xF8; inline constexpr uintptr_t UserId = 0x238; inline constexpr uintptr_t Value = 0xD8; inline constexpr uintptr_t Velocity = 0x14C; inline constexpr uintptr_t ViewportSize = 0x2F8; inline constexpr uintptr_t VisualEngine = 0x10; inline constexpr uintptr_t VisualEnginePointer = 0x60684B8; inline constexpr uintptr_t VisualEngineToDataModel1 = 0x720; inline constexpr uintptr_t VisualEngineToDataModel2 = 0x1B8; inline constexpr uintptr_t WalkSpeed = 0x1D8; inline constexpr uintptr_t WalkSpeedCheck = 0x3B0; inline constexpr uintptr_t Workspace = 0x160; inline constexpr uintptr_t viewmatrix = 0x4D0; }